Using Real-World Mapping Scale

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Added by Dylan
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Level: BeginnerRecorded in: 3ds Max 2010Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-MAT_UV_real-world-maps.zipDescription: This movie shows how to use a 3ds Max technique to measure textures using their real-life dimensions. This simplifies the mapping process in 3ds Max a great deal. However, this technique works mostly well on objects that you CAN measure like bricks or ceramic tiles, but much less on surfaces like grass or dirt.
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3D Apps 3D Max Studio

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