Using Normal Maps - Part 6 - Render To Texture

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Added by Dylan
Description: In this movie, you extract normal map information through a process called Render to Texture. In doing so, you will render the high poly geometry data onto a map type that you then use to sell the illusion of high detail on low poly objects.
Level: Intermediate
Recorded in: 3ds Max 2016
Files Used:
3D Max Studio

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