Using Normal Maps - Part 4 - Unwrapping

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Added by Dylan
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Description: In this movie, you unwrap the texture coordinates on the low-poly column, in preparation to extract normal maps.
Level: Intermediate
Recorded in: 3ds Max 2016
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-MAT_normal-maps.zip
Category
3D Max Studio

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