Using Modifiers

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Added by Dylan
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Level: BeginnerRecorded in: 3ds MaxFiles used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_Using_Modifiers.zipDescription: This movie shows you how to create various objects by applying modifiers to primitives. The modifiers described in this movie are Bend, Taper, Twist, Noise, Skew, and Ripple.
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3D Apps 3D Max Studio

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