Using 3ds Max with Mudbox - Part 3

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Added by Dylan
Level: IntermediateRecorded in: 3ds Max 2011Files used: This Part 3 movie on interoperability with Mudbox shows how to generate normal maps based on the detailed sculpting that you did on your model. It also shows how to take that information back to 3ds Max and apply it to the low-poly model.
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