Using 3ds Max with Mental Mill - Part 1

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Added by Dylan
Level: IntermediateRecorded In: 3ds Max 2011, Mental Mill Artist EditionFiles used: This movie introduces Autodesk Mental Mill, a tool that enables you to easily create platform-independent shaders using the MetaSL language. The graphical interface of the Artist Edition of Mental Mill is such that you can create complex shaders without any programming skills. The end result enables you to view complex looks in the 3ds Max viewport through hardware, or at render time if you use a MetaSL compliant renderer such as Mental Ray. This first part shows you how to create a shader in Mental Mill.
3D Apps 3D Max Studio

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