Transforming Objects - Part 2

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Added by Dylan
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Level: BeginnerRecorded in: 3ds Max 2011Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_Transforming_Objects.zipDescription: This movie introduces basic coordinate systems, including View, World, and Local, used for moving, rotating, and scaling objects.
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3D Apps 3D Max Studio

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