Think Particle Tutorial 37 - Character Sculpting And Design In Cinema 4D (Rendered With Arnold)

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Added by Dylan
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In this video I discuss a project break down of a character design sculpted and modeled directly in Cinema 4D! We use no 3rd party tools to create the character until render time where we use Arnold. This technique applies identically to Cinema 4D's Physically Based Renderer (minus material setting variations).

If you would like to learn more please take a moment to check out my Patreon campaign and support my blog! Keep my training free so we don't have to make it paid. https://www.patreon.com/thinkparticle?ty=h
Category
Cinema4D
Tags
c4d, 4d, cinema, modeling, sculpting, retopology, character, design, r15, r16, arnold, solid, angle, hair, c4dtoa

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