Skinning a Model - Part 2

Thanks! Share it with your friends!

You disliked this video. Thanks for the feedback!

Added by Dylan
Level: IntermediateRecorded in: 3ds Max 2011Files used: This Part 2 on Skinning Techniques shows how to edit the skinning at a vertex level. Here, you learn to use the weight tool to fine-tune the deformation of limbs.
3D Apps 3D Max Studio

Post your comment

Sign in or sign up to post comments.


Be the first to comment