QuickTip 41: Follow up – How to generate a Falloff for Vertex Maps with Pose Morph

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Added by Dylan
This is a follow up to my quicktips regarding falloffs for vertex maps (https://vimeo.com/26734948 and https://vimeo.com/26568353) which are now obsolete as I've found a way to do this without any xpresso but with a PoseMorph Tag. All you have to do is to record two states of your vertex map. One is 0% weighting and one with 100%. Then, by utilizing a PoseMorph Deformer one has full falloff control over the vertex map. (I accidently selected the selection command first in the video, sorry for that :-)
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