Preventing Overshoots in CINEMA 4D

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Added by Dylan
When you have an object moving in an animation and you want the object to slow down, stop and stay still for a while, before it moves off again, you can run into an "overshoot" problem. This is when the object seems to shoot past where you want it to stop and it doesn't stop properly. This is easily solved using the Clamp option.
3D Apps Cinema4D

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