Modeling Facades -- Part 5

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Added by Dylan
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Level: IntermediateRecorded in: 3ds Max 2011Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-PRJ_modeling_facades.zipDescription: This Part 5 movie on modeling facades shows you how to correct texture errors. With the building image projected from one direction, any polygons not facing that direction need additional mapping information. This is the case of all polygons running along the depth of the building.
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3D Apps 3D Max Studio

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