Maya: Motion Graphics Workflow with MASH | MASH - The ID Node

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Added by Dylan
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In this movie Scott explains the MASH ID node. The ID node assigns ID's to our MASH network points under the hood so we can use an array of different objects in our MASH network. The ID node allows us to populate the list of geometry in the Mash Repro node across our MASH network. Scott shows you how to build a basic MASH network and populate it with 4 different objects.

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