Improving Blender Renders with Photography Techniques - Part 04

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Added by Dylan

Learn how to improve your Blender renders by applying several key photography methods.

In this last part of our video tutorial series we are going to examine actual artwork from a well-known artist in the Blender Community to see how we can improve our own renders. This tutorial will look over the artwork, showing the different composition decisions that were taken, and discuss why those decisions create an effect that draws the viewer's eyes to what the artist wants.

All the artworks showcased were kindly provided by David Revoy. He was the concept artist and art director for both Sintel and Tears of Steel. You can check out more of his work by visiting his portfolio and blog at

Visit Tiago's portfolio:
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