Cinema 4d Tutorial - Using Images And Subpoly Displacement To Texture Objects

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Added by Dylan
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In this tutorial I go over how to use subpoly displacement and paint images to texture objects in Cinema 4D.

This tutorial was inspired by Rik Oostenbroek's project FRGMNTS, be sure to check it out here https://www.behance.net/gallery/25901729/FRGMNTS.

The background song is Concept 16 by Kodomo check out more music by Kodomo here https://soundcloud.com/kodomo

Additional tip! Thanks to Steve Mitas https://vimeo.com/user10946000

C4d displacement render memory is low (200mb) by default, Increase it to 4000 or 5000(MB), preview and render will go faster.

C4d preferences > Memory > to the right, Renderer Displacement (MB)

For more info visit www.tangent.media
Category
Cinema4D
Tags
Cinema 4D, C4D, Tutorial, Motion Graphics, motion design, how to, make, learn, graphic design, design, subpoly, displacement, texturing, rendering, 3d, adobe, photoshop, after effects

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