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  • 07:35 Using Start Up Templates

    Using Start Up Templates

    by Tutorials Added 43 Views / 0 Likes

    Description: This movie highlights the use of Startup Templates, which were introduced in 3ds max 2015 Extension 2. Startup Templates are meant to help you set some basic parameters that would otherwise require time to manually adjust every time you start

  • 06:07 Managing Start Up Templates

    Managing Start Up Templates

    by Tutorials Added 44 Views / 0 Likes

    Description: This movie shows you how to manage Startup Templates, including how to duplicate and edit existing templates to create your own. It also shows you how to set a template you use regularly as a default template. Level: Beginner Recorded in: 3ds

  • 12:35 Creating Custom Start Up Templates

    Creating Custom Start Up Templates

    by Tutorials Added 44 Views / 0 Likes

    Description: This movie shows you create a Startup Template based on an existing 3ds Max scene. You'll set up a simple scene to always render an Ambient Occlusion pass, no matter what you throw at it. You'll then add a custom template to the existing samp

  • 08:02 Importing And Exporting Start Up Templates

    Importing And Exporting Start Up Templates

    by Tutorials Added 48 Views / 0 Likes

    Description: This movie shows you how to import and export Custom Startup Template in order to share them with others. When you first create a custom template, it is made of various files that are local to the system you used at the time. You then need to

  • 04:23 Using 3ds Max Design With Civil 3D - Part 01 - Introduction

    Using 3ds Max Design With Civil 3D - Part 01 - Introduction

    by Tutorials Added 49 Views / 0 Likes

    Description: This tutorial series shows you how to use Autodesk Civil 3D and Autodesk 3ds Max Design in tandem, with the help of a plugin named Civil View. Civil View ships and installs along with 3ds Max Design and is well integrated to the 3ds Max Desig

  • 05:04 Using 3ds Max Design With Civil 3D - Part 02 - Basic Setup

    Using 3ds Max Design With Civil 3D - Part 02 - Basic Setup

    by Tutorials Added 40 Views / 0 Likes

    Description: As always, you start with some basic scene setups in 3ds Max, or in this case 3ds Max design. Once you have done that, you then use Google Earth to study the area of the world where your project is to take place, in this case the state of New

  • 10:47 Using 3ds Max Design With Civil 3D - Part 03 - Saving An Aerial Image

    Using 3ds Max Design With Civil 3D - Part 03 - Saving An Aerial Image

    by Tutorials Added 40 Views / 0 Likes

    Description: In this movie, you learn to save an aerial image or more technically a satellite image that matches the area defined for your project. You will use Google Earth but learn about other tools as well. Level: Intermediate Recorded in: 3ds Max Des

  • 05:04 Using 3ds Max Design With Civil 3D - Part 04 - Getting GIS Data

    Using 3ds Max Design With Civil 3D - Part 04 - Getting GIS Data

    by Tutorials Added 42 Views / 0 Likes

    Description: Often, Civil Engineers outsource the obtaining of GIS data and aerial mapping to specialized companies. However, if you’re interested in how you can get your own, then this movie will show you a few tricks. Level: Intermediate Recorded in: We

  • 12:08 Using 3ds Max Design With Civil 3D - Part 05 - Creating A Geolocated Surface

    Using 3ds Max Design With Civil 3D - Part 05 - Creating A Geolocated Surface

    by Tutorials Added 40 Views / 0 Likes

    Description: In this movie, you use Civil 3D to create a 3D surface based on the dem file you collected in the last movie. Level: Intermediate Recorded in: Civil 3D 2015 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_civilview.zip

  • 03:40 Using 3ds Max Design With Civil 3D - Part 06 - Creating An Alignment

    Using 3ds Max Design With Civil 3D - Part 06 - Creating An Alignment

    by Tutorials Added 40 Views / 0 Likes

    Description: In this movie, you create an Alignment which is the first of three components to build a Civil 3D Corridor. An alignment is a top projection of a road, basically how it winds down atop a surface. Level: Intermediate Recorded in: Civil 3D 2015

  • 04:49 Using 3ds Max Design With Civil 3D - Part 07 - Creating A Profile

    Using 3ds Max Design With Civil 3D - Part 07 - Creating A Profile

    by Tutorials Added 44 Views / 0 Likes

    Description: In this movie, you create a Profile. A Profile is the second component you need to build a Civil 3D Corridor. It represents a side projection that shows surface elevations and the topography of the terrain in relation to the road (or in this

  • 07:05 Using 3ds Max Design With Civil 3D - Part 08 - Creating An Assembly

    Using 3ds Max Design With Civil 3D - Part 08 - Creating An Assembly

    by Tutorials Added 39 Views / 0 Likes

    Description: In this movie, you create an Assembly.This is the third and last component you need to create a corridor. An Assembly is basically a cross-section of the road you need, where you define shoulders, lanes, gutters and sidewalks among others. Le

  • 06:59 Using 3ds Max Design With Civil 3D - Part 09 - Creating A Corridor

    Using 3ds Max Design With Civil 3D - Part 09 - Creating A Corridor

    by Tutorials Added 42 Views / 0 Likes

    Description: In this movie, you create a Corridor, which now becomes an easy task once the three needed components, Alignment, Profile and Assembly are in place. Level: Intermediate Recorded in: Civil 3D 2015 Files used: http://areadownloads.autodesk.com/

  • 10:31 Using 3ds Max Design With Civil 3D - Part 10 - Outputting To 3ds Max Design

    Using 3ds Max Design With Civil 3D - Part 10 - Outputting To 3ds Max Design

    by Tutorials Added 41 Views / 0 Likes

    Description: In this movie, you output your Civil 3D design into a format that lets you manipulate it in 3ds Max Design. The format in question is VSP3D and is particularly suited to work with the Civil View plugin. Level: Intermediate Recorded in: Civil

  • 05:40 Using 3ds Max Design With Civil 3D - Part 11 - Scene Setup

    Using 3ds Max Design With Civil 3D - Part 11 - Scene Setup

    by Tutorials Added 47 Views / 0 Likes

    Description: Before you start experimenting with what Civil View has to offer, you need to establish a basic scene setup that deals with items such as rendering output, a sun system and possibly a background image. Level: Intermediate Recorded in: 3ds Max

  • 04:13 Using 3ds Max Design With Civil 3D - Part 12 - Creating A Private Resource Kit

    Using 3ds Max Design With Civil 3D - Part 12 - Creating A Private Resource Kit

    by Tutorials Added 37 Views / 0 Likes

    Description: In this movie, you create a Private Resource Kit by copying one that ships with Civil View. A Private Resource Kit is useful as it allows you to edit your library by adding or removing components without affecting the libraries that ship with

  • 09:38 Using 3ds Max Design With Civil 3D - Part 13 - Creating Road Markings

    Using 3ds Max Design With Civil 3D - Part 13 - Creating Road Markings

    by Tutorials Added 43 Views / 0 Likes

    Description: In this movie, you create road markings. Instead of building them manually as geometry or as maps, you let Civil View do the work for you through an elegant and easy to use interface. Level: Intermediate Recorded in: 3ds Max Design 2015 Files

  • 05:40 Using 3ds Max Design With Civil 3D - Part 14 - Creating Guardrails

    Using 3ds Max Design With Civil 3D - Part 14 - Creating Guardrails

    by Tutorials Added 43 Views / 0 Likes

    Description: In this movie, you use a Civil View Railing tool to create guardrails to separate traffic lanes from sidewalks. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_civilview.zi

  • 12:47 Using 3ds Max Design With Civil 3D - Part 15 - Creating Swept Objects

    Using 3ds Max Design With Civil 3D - Part 15 - Creating Swept Objects

    by Tutorials Added 42 Views / 0 Likes

    Description: In this movie, you use Civil View's Swept Object tool to create walls and fences, and the underside structure of the bridge. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT

  • 08:31 Using 3ds Max Design With Civil 3D - Part 16 - Placing Static Objects

    Using 3ds Max Design With Civil 3D - Part 16 - Placing Static Objects

    by Tutorials Added 39 Views / 0 Likes

    Description: In this movie, you use Civil View’s Object Placement Tool to add objects such as lamp posts, gantries and signs. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_civilview.z

  • 11:41 Using 3ds Max Design With Civil 3D - Part 17 - Placing Animated Vehicles

    Using 3ds Max Design With Civil 3D - Part 17 - Placing Animated Vehicles

    by Tutorials Added 41 Views / 0 Likes

    Description: In this movie, you again use Civil View’s Object Placement Tool but this time with the goal of animating cars travelling along the road. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadownloads.autodesk.com/wdm/3d

  • 10:58 Using 3ds Max Design With Civil 3D - Part 18 - Adding Custom Objects

    Using 3ds Max Design With Civil 3D - Part 18 - Adding Custom Objects

    by Tutorials Added 42 Views / 0 Likes

    Description: In this movie, you learn to add custom objects to the Civil View library. Once added, you then have access to these objects using the Civil View UI and workflow. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadown

  • 05:37 Using 3ds Max Design With Civil 3D - Part 19 - Creating An Animated Water Surface

    Using 3ds Max Design With Civil 3D - Part 19 - Creating An Animated Water Surface

    by Tutorials Added 41 Views / 0 Likes

    Description: In this movie, you add a water surface under the bridge and you map it with an animated material. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_civilview.zip

  • 07:53 Using 3ds Max Design With Civil 3D - Part 20 - Capping The Sloped Surfaces

    Using 3ds Max Design With Civil 3D - Part 20 - Capping The Sloped Surfaces

    by Tutorials Added 40 Views / 0 Likes

    Description: In this movie, you adjust the sloped surfaces to cap the gaps by placing custom walls. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_civilview.zip

  • 10:48 Using 3ds Max Design With Civil 3D - Part 21 - Adding Buildings

    Using 3ds Max Design With Civil 3D - Part 21 - Adding Buildings

    by Tutorials Added 40 Views / 0 Likes

    Description: In this movie, you use yet another one of Civil View’s functionalities to add low-poly buildings to the scene. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_civilview.zip

  • 08:52 Using 3ds Max Design With Civil 3D - Part 22 - Adding Trees

    Using 3ds Max Design With Civil 3D - Part 22 - Adding Trees

    by Tutorials Added 47 Views / 0 Likes

    Description: In this movie, you add trees to give the scene that extra sense of realism. You will use a combination of Civil View and 3ds Max’s Object Paint feature to that effect. This movie concentrates on using Civil View to extract trees that you can

  • 08:15 Using 3ds Max Design With Civil 3D - Part 23 - Scattering Trees

    Using 3ds Max Design With Civil 3D - Part 23 - Scattering Trees

    by Tutorials Added 45 Views / 0 Likes

    Description: In this movie, you duplicate and scatter the trees you have extracted and place them on areas of the terrain using a simple brush stroke by ways of 3ds Max’s Object Paint tool. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used:

  • 08:46 Using 3ds Max Design With Civil 3D - Part 24 - Animating Cameras

    Using 3ds Max Design With Civil 3D - Part 24 - Animating Cameras

    by Tutorials Added 44 Views / 0 Likes

    Description: In this movie, you animate camera shots using various techniques. In addition to keyframing cameras and their targets, you also use Civil View to animate “road shots”. Level: Intermediate Recorded in: 3ds Max Design 2015 Files used: http://ar

  • 06:23 Using 3ds Max Design With Civil 3D - Part 25 - Things To Try

    Using 3ds Max Design With Civil 3D - Part 25 - Things To Try

    by Tutorials Added 41 Views / 0 Likes

    Description: In this final movie, very little instruction is given. Instead you experiment on your own to add the final touches to your scene. You can try using the Populate tool to animate pedestrians crossing the bridge or import a boat model and animat

  • 14:50 Simplifying Environment Creation

    Simplifying Environment Creation

    by Tutorials Added 45 Views / 0 Likes

    Description: This tutorial introduces you to a free script designed to help you set your scene environment. It simplifies creating Daylight Systems, setting backgrounds and adjusting exposure values among others, all from a simplified and unified User Int

  • 08:57 MCG - An Introduction To Max Creation Graph

    MCG - An Introduction To Max Creation Graph

    by Tutorials Added 42 Views / 0 Likes

    Description: This tutorial introduces you to a new programming tool in 3ds Max 2016 named Max Creation Graph or MCG. It’s a visual programming language that enables you to automate your own tools to use for geometry creation, modifiers or utilities. In th

  • 09:29 MCG - Creating A Clone Modifier - Part 1 - Duplicates & Position Offsets

    MCG - Creating A Clone Modifier - Part 1 - Duplicates & Position Offsets

    by Tutorials Added 41 Views / 0 Likes

    Description: In this tutorial, you learn to create a simple yet effective Clone tool that you develop as a modifier using the Max Creation Graph (MCG). In this Part 1, you build a basic graph that caters for a number of duplicates while controlling their

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